"Is there anybody else of your acquaintance who can afford to hang his walls with banknotes for pictures?" he asked. "There's twenty ten-dollar notes there, not worth the glass over them. They're old Bank of P. E. Island notes. Had them by me when the bank failed, and I had 'em framed and hung up, partly as a reminder not to put your trust in banks, and partly to give me a real luxurious, millionairy feeling. Hullo, Matey, don't be scared. You can come back now. The music and revelry is over for tonight. The old year has just another hour to stay with us. I've seen seventy-six New Years come in over that gulf yonder, Mistress Blythe."
1、Is Sony working on a glove controller? NeoGAF user Rösti seems to think so and has highlighted three detailed patent applications numbered 14/517733, 14/517741, and 14/503275.Between the three patents the patents account for everything you would expect from a VR controller which would almost definitely be paired up with the companies PlayStation VR head mounted display.While I want to holler "Powerglove!" out of my nearest window, it seems to be solely for the purpose of hand tracking, with a bunch of illuminated points for camera tracking, similar to the Playstation Move.Here's the coolest thing: the gloves main purpose is to create "a virtual hand in a view of a virtual environment" with it acting in accordance with your finger positioning. This is useful if you need to say, swing a sword or point a gun.From the look of things, the glove will have flex and pressure sensors on each individual finger as well as sensors to detect when your fingers are touching your palms or each other.Obviously the best case scenario is for haptic feedback - allowing you to juggle objects with actual heft or actually grip a virtual doorknob and feel it in your hands. There's no real detail here on these parts, although the patents do indicate that the glove would be attached to a bracelet which might house some additional gizmos.Obviously filing a patent doesn't say anything about Sony's intent to produce a thing, more that they've designed an object; but we can dream, eh?
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3、Update on June 17 at 09:31: Well at least Europeans didn't have to wait long after the announcement since Kingdom Hearts Unchained X has been officially released in Europe. You'll find it here on iOS and over there on Android.Kingdom Hearts Unchained X took its sweet time to come to Europe. First available as a browser based game in 2013 and then as an app at the end of 2015 it then became available in the US on April 7th. Since then, unless you created an account in the US, you couldn't get it in Europe.Well, with a poster, Square is teasing a release "soon" in Europe. This might mean this week or this month but beware, given Square's weird notion of time, it could simply mean this year.